As of this moment Resident Evil 0 is completely broken, at least for me in newer builds and I will go into detail why it is broken below.
Back when Enable Idle Skipping were an option still found in Dolphin, you had to turn it OFF enable to progress in Resident Evil 0 to avoid crashes but today it is always ON with no way of turning it OFF.
(Believe me I have already tried the SyncOnSkipIdle = False setting in the .ini file, still crashes)
OK so Enable Idle Skipping were removed, the temporary solution was JITIL Recompiler but as we all know that option got canned too leaving no other option than to use older builds which is no fun because I don't want to have several builds of Dolphin for several games, it's like having several GameCubes just because some of them fails to play certain games.
If you check this bug report (https://bugs.dolphin-emu.org/issues/10129) I made a test scenario with 5.0-910 before Enable Idle Skipping got canned which looks like this:
1st test case scenario:
"JIT Recompiler (recommended)" selected with "Enable Idle Skipping" ON = CRASH
2nd test case scenario:
"JIT Recompiler (recommended)" selected with "Enable Idle Skipping" OFF = NO CRASH
3rd test case scenario:
"JITIL Recompiler (slow, experimental)" selected with "Enable Idle Skipping" ON = NO CRASH
4th test case scenario:
"JITIL Recompiler (slow, experimental)" selected with "Enable Idle Skipping" OFF = NO CRASH
Since "Enable Idle Skipping" is always ON these days that's why it crashes with "JIT Recompiler (recommended)" selected.
On newer builds with JIT Recompiler it's really easy to reproduce the crash:
1. Start a new game
2. Play til you have to use the panel opener on the train in order to proceed with the game (takes around 10-15 minutes to get there)
3. A cut-scene should trigger but Dolphin crashes
(Here's a memory card save if you're lazy though, https://bugs.dolphin-emu.org/attachments/download/5899/MemoryCardA.EUR.zip)
Dolphin have gone through some serious changes since 5.0-910 and the majority of the changes are for the better but when you can't even use options that are lacking enable to play a game properly anymore, that makes me pull my hair off.
So please, reconsider re-instating Enable Idle Skipping because I think there are other games more than Resident Evil 0 that are affected.
Thanks in advance!
Back when Enable Idle Skipping were an option still found in Dolphin, you had to turn it OFF enable to progress in Resident Evil 0 to avoid crashes but today it is always ON with no way of turning it OFF.
(Believe me I have already tried the SyncOnSkipIdle = False setting in the .ini file, still crashes)
OK so Enable Idle Skipping were removed, the temporary solution was JITIL Recompiler but as we all know that option got canned too leaving no other option than to use older builds which is no fun because I don't want to have several builds of Dolphin for several games, it's like having several GameCubes just because some of them fails to play certain games.
If you check this bug report (https://bugs.dolphin-emu.org/issues/10129) I made a test scenario with 5.0-910 before Enable Idle Skipping got canned which looks like this:
1st test case scenario:
"JIT Recompiler (recommended)" selected with "Enable Idle Skipping" ON = CRASH
2nd test case scenario:
"JIT Recompiler (recommended)" selected with "Enable Idle Skipping" OFF = NO CRASH
3rd test case scenario:
"JITIL Recompiler (slow, experimental)" selected with "Enable Idle Skipping" ON = NO CRASH
4th test case scenario:
"JITIL Recompiler (slow, experimental)" selected with "Enable Idle Skipping" OFF = NO CRASH
Since "Enable Idle Skipping" is always ON these days that's why it crashes with "JIT Recompiler (recommended)" selected.
On newer builds with JIT Recompiler it's really easy to reproduce the crash:
1. Start a new game
2. Play til you have to use the panel opener on the train in order to proceed with the game (takes around 10-15 minutes to get there)
3. A cut-scene should trigger but Dolphin crashes
(Here's a memory card save if you're lazy though, https://bugs.dolphin-emu.org/attachments/download/5899/MemoryCardA.EUR.zip)
Dolphin have gone through some serious changes since 5.0-910 and the majority of the changes are for the better but when you can't even use options that are lacking enable to play a game properly anymore, that makes me pull my hair off.
So please, reconsider re-instating Enable Idle Skipping because I think there are other games more than Resident Evil 0 that are affected.
Thanks in advance!