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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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A look of what's to come.
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A look of what's to come.
02-10-2013, 07:41 PM
#51
mehdi.moha Offline
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i just want to say

thank you soo much

i always have dram to play "super paper mario" and "paper maro 3D" and all mario series ...
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02-10-2013, 10:36 PM
#52
pr0paGandhi Offline
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How would you go about the controls? I have a SNES emulator on my phone and it already feels weird at times. The gamecube controller has so many buttons and analogue control elemts how would you do that without a seperate controller? you can't really put 8 buttons (2 of which are analogue), a cross and two analogue sticks on the touch display

just curious about how you would approach the controls (maybe I have the wrong picture of how you want to use that mobile emulator in the first place)
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02-11-2013, 01:36 AM
#53
AnyOldName3 Offline
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For wii games, it could probably still bluetooth to a wiimote, and there are ways to connect a PS3 controller to an android phone too, which would be useful for GC games.
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02-11-2013, 02:21 AM
#54
neobrain Offline
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Yeah, using a Wiimote that is bigger than the device you're playing wii games on surely makes for a pleasant gaming experience :p
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02-11-2013, 02:33 AM
#55
pr0paGandhi Offline
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(02-11-2013, 02:21 AM)neobrain Wrote: Yeah, using a Wiimote that is bigger than the device you're playing wii games on surely makes for a pleasant gaming experience :p
That's what I thought. Can't see myself sitting in a train balancing the smarthone on my legs while playing with a PS3 controller.

It's kinda funny as I just recently thought if emulation on a smartphone wouldn't be possible already but disregarding it because of the controls.

I feel like an ass for bringing that up but I think programming this may take quite some effort (I wouldn't know though) and before putting in that kind of effort you should think about the actual usabilities...

Could you use your smartphone as a hardware and send the graphics to another display so you could use your smarthphone as a super mobile gamecube?
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02-11-2013, 02:36 AM
#56
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You misunderstand. He isn't doing it to make usable emulation, after all it won't be usable for a few years anyway. He's doing it cause it's fun. Tongue
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02-11-2013, 02:38 AM (This post was last modified: 02-11-2013, 02:42 AM by Starscream.)
#57
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The appeal of playing games on your phone is that your phone is small and it's easy to bring it with you. Once you need to start bringing Wiimotes and PS3 controllers and who knows what else with you, it doesn't become easy anymore. Just bring a laptop with you if you want to lug a bunch of stuff around.
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02-11-2013, 03:28 AM
#58
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Actual Wiimotes and other Bluetooth controllers wouldn't be so bad for future tablet devices though. Just find a decent surface and prop it up against something (a stand or a wall or whatever) and you could start playing. I tried playing emulators on my iPod with a Wiimote, wasn't too bad, but not ideal. But on-screen controls don't really do it for me, even with my relatively small fingers :p
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02-11-2013, 04:07 AM
#59
pr0paGandhi Offline
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(02-11-2013, 02:36 AM)MaJoR Wrote: You misunderstand. He isn't doing it to make usable emulation, after all it won't be usable for a few years anyway. He's doing it cause it's fun. Tongue
I actually considered that and if that's the case all is good. I just had to speak up in case it wasn't because it's damn frustrating if things don't play out the way you imagined before you put tons of work in it
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02-13-2013, 01:38 PM (This post was last modified: 02-13-2013, 01:40 PM by Granville.)
#60
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I can actually see a lot of potential for the controls without even really having to use a Wiimote. I'll grant you that one would need some sort of button based controller, but there are very portable and discreet options for phone controllers. PhoneJoy and the upcoming iControlPad 2 for example are both highly portable and can attach/detach from many different sized phones.

The functions of the Wiimote and nunchuck might work pretty well with just a controller and phone. Some games might work pretty well by just mapping an onscreen cursor to the second analog stick, or just simply using the touch screen to move it like the DS. Shaking and tilting moves could be handled by the phone's built in gyro sensors. Skyward Sword I gather can even be played on Dolphin using a traditional Xbox 360 or similar controller.
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