(07-29-2019, 01:50 PM)mbc07 Wrote: Then, you're getting another performance boost because you enabled Skip EFB access from CPU, but keep in mind this option breaks game mechanics depending of the title (e.g. you can't pull/throw stars or use Yoshi's tongue on Mario Galaxy, graffiti from Mario Sunshine behaves oddly/can't be cleaned, the scan visor on Metroid Prime doesn't display correctly, etc).
Metroid Prime 1 for the GC doesn't require any special settings for the scan visor, and Super Mario Sunshine only has the goop collision detection break if you enable Store EFB Copies to Texture Only – enabling Skip EFB Access from CPU just makes Mario turn as if he's constantly behind an object or something along the lines of that. But yes, there are problems with forcing Skip EFB Access from CPU to be enabled, especially the one you mentioned in Super Mario Galaxy.
