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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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A great suggestion(Calibrate Wiimote)
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A great suggestion(Calibrate Wiimote)
03-13-2010, 03:27 AM
#11
Lutzifer Offline
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Something, that would be easier to do imho, would be getting feedback about what values the Wii Remote sends. If the Wiimote plugin is supposed to do that already it's not working for me.
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03-13-2010, 03:40 AM
#12
Jack Frost Offline
aka. BhaaL
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The problem with emulated stuff is that we have to work in reverse.
Real Wiimotes send the positions where it "sees" the IR Dots. For Dolphin, we know where the mouse is (where the Wiimote "points to") and have to calculate where the IR Dots should be.
JP left some comments in the source that all games handle those values differently, which justifies the need for the IR Pointer settings, but I'm not so sure if this really is the case. I got things working for native IR resolution, but as soon as the image is cropped, stretched or using a different resolution the values are off again...
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03-13-2010, 08:07 AM
#13
jamesingles Offline
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if my pionter is out its only out by 5mm heroziontaly maby its easier to create a of set up +20 down - 20 into the settings to move the curser to the desired point
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