You say making the emulator a stand alone and making a bootloader would be hard, as in hard to just do or hard as in time, because if time over at the stackexchange there are always people looking to help out with these kinds of things.
A few quick questions
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08-19-2012, 10:16 AM
For making an OS dedicated to playing Dolphin (making Dolphin into an actual OS itself is quite a different idea), the difficulty depends on your level of skill. It's quite easy to grab a super minimalist Linux distro (Tiny Core Linux, for example), install all of the components necessary to run Dolphin, and strip out any extraneous software. It's possible to configure auto-logins and run programs like Dolphin automatically. For those with Unix/Linux experience, it'd be a nice weekend project, but for those unfamiliar with the OS structure, it might take a while and a bit of learning.
Turning an emulator into an OS would require some crazy skills. Personally, it would just be easier to use an existing OS to run the program as it was meant to run, but give Dolphin as much resources as it can by creating an environment with low-overhead. In the end though, either method does nothing to fundamentally change how emulators work, so I'd still expect Dolphin to be just as demanding as always. |
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