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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Cheats, Hacks, & Game Patches v
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60 FPS master list
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60 FPS master list
05-18-2015, 04:10 AM
#11
UmbraWitchJeanne Offline
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I've been working on adding the widescreen AR codes to the wiki pages. Here's what I've got so far:

https://wiki.dolphin-emu.org/index.php?title=1080%C2%B0_Avalanche
https://wiki.dolphin-emu.org/index.php?title=Crash_Bandicoot:_The_Wrath_of_Cortex
https://wiki.dolphin-emu.org/index.php?title=Kirby_Air_Ride
https://wiki.dolphin-emu.org/index.php?title=Mario_Kart:_Double_Dash%E2%80%BC
https://wiki.dolphin-emu.org/index.php?title=Phantasy_Star_Online_Episode_I_%26_II
https://wiki.dolphin-emu.org/index.php?title=Pikmin_%28GC%29
https://wiki.dolphin-emu.org/index.php?title=Pok%C3%A9mon_Colosseum

Also, the page for Luigi's Mansion already has the widescreen AR codes. (I was going to add them myself, but they were already there) https://wiki.dolphin-emu.org/index.php?title=Luigi%27s_Mansion
Was gonna call my friends and get 'em all together
I was gonna go and start a band
But everything I wanna do, it's already been done
Why would I wanna go and do it again?
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05-24-2015, 04:51 AM (This post was last modified: 06-20-2017, 04:38 AM by hyperspeed.)
#12
hyperspeed Offline
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Metroid Prime NTSC-U Widescreen Hack fix To fix frustum culling problems by Parax ( this code will have less of a performance impact than the other ones.)
043452A8 C342CB78

Metroid Prime NTSC-U HUD 16.9 fix by Parax
https://www.dropbox.com/s/xuzkz9sxnhxu6iq/MetroidPrimeWidescreen.rar?dl=0
Mirror:
https://mirrorace.com/m/mj02
Source:
https://www.reddit.com/r/Metroid/comments/35btmt/i_just_released_a_mod_for_metroid_prime_that/

Others code:

Codes found on Occulus VR website that someone made:

For Metroid Prime Pal version :
[ActionReplay_Enabled]
$WS
[ActionReplay]
$WS
0432D7A0 38600001
0432D7A4 4E800020
0432D800 38600001
0432D804 4E800020
0432D86C 38600001
0432D870 4E800020
0432D95C 38600001
0432D960 4E800020
0432D9A4 38600001
0432D9A8 4E800020

For Metroid Prime 2 Echoes Pal :

[ActionReplay_Enabled]
$WS
[ActionReplay]
$WS
0430290C 38600001
04302910 4E800020
0430270C 38600001
04302710 4E800020
0430276C 38600001
04302770 4E800020
043027D8 38600001
043027DC 4E800020
043028C4 38600001
043028C8 4E800020
0430290C 38600001
04302910 4E800020

Metroid Prime 2 Echoes NTSC

$Disable Culling of Terrain Outside Camera View
04302498 38600001
0430249C 4E800020
$Disable Culling of Special Functions Outside Camera View
04302298 38600001
0430229C 4E800020
$Disable Culling of Wallcrawler Swarms Outside Camera View
043022F8 38600001
043022FC 4E800020
$Disable Culling of Particles Outside Camera View
04302450 38600001
04302454 4E800020
$Disable Culling of Unknown Outside Camera View
04302364 38600001
04302368 4E800020

For metroid prime NTSC version : (Big impact on performance)

[ActionReplay_Enabled]
$WS
[ActionReplay]
$WS
04344fcc 38600001
04344fd0 4E800020
0434502c 38600001
04345030 4E800020
04345098 38600001
0434509c 4E800020
04345188 38600001
0434518c 4E800020
043451d0 38600001
043451d4 4E800020
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05-30-2015, 03:23 AM (This post was last modified: 05-31-2015, 06:37 AM by Devina.)
#13
Devina Offline
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Random dump. Feel free to add to Dolphin Wiki:

Beyond Good and Evil GGEE41
0426E010 3F100000
0440B3F0 3F220000
0440B140 3F220000

Jedi Knight II: Jedi Outcast GJKE52
043318E0 BF400000
0445C40C 43070000

Knights of the Temple GTPP6S
044A4834 3FBBBBB9

Prince of Persia : The Sands of Time GPTE41
043C8D10 3F066666
044EC05C 3F180000
044EC7EC 3F180000

Prince of Persia The Two Thrones GKME41
0457DEA8 3F066666
04692AEC 3F180000
046933BC 3F180000

Prince of Persia: Warrior Within G2OE41
044C3EC0 3F066666
045BA064 3F180000
045BA8EC 3F180000

Skies of Arcadia Legends GEAE8P
04345894 3F400000

Spartan: Total Warrior GWAE8P
04384A58 3FE38E39

Summoner: A Goddess Reborn GS2E78
044762F0 43070000
04476314 3FE38E39

The Lord of the Rings; The Return of the King GKLE69
0507C480 3FAAAAAB
0507C488 3FAAAAAB

Lemony Snicket
042A4EF8 BF400000
042A4EFC 3F400000
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05-30-2015, 05:11 AM
#14
masterotaku Offline
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Thanks for the codes, Devina. I guess they are widescreen codes.

Should this subreddit be added to the first post?: http://www.reddit.com/r/DolphinVRcullin/

Most of the codes there are "disable culling" codes, for Oculus Rift and the free look feature. They are great for games that lack widescreen patches, because it can be used with the widescreen hack in the graphics options. I wish there were codes for the Star Wars games...
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06-03-2015, 10:47 PM
#15
cyrax33 Offline
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I'm needing some help using the 60fps patch code for Zelda CE: Majora's Mask. This is what I did: opened up properties tab on game>patches>ticked dnote>added both values in and closed>ticked patch>start it up. I didn't notice any motion speedup on the game. Am I forgetting something else?

Also, interesting thing is when I turn on the patch and start Majora's Mask I get an endless black screen after the save file screen, however, my FPS counter is still running. I know the game's original FPS is 20 but I don't see it going higher though, unless I switch the FPS to 120 then the music goes fast. Any ideas?
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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06-04-2015, 12:42 AM (This post was last modified: 06-04-2015, 12:43 AM by masterotaku.)
#16
masterotaku Offline
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(06-03-2015, 10:47 PM)cyrax33 Wrote: Am I forgetting something else?
That you should add the codes to the Action Replay tab ("AR Codes") instead of the one you're using. Try putting them there and see if they work.

I guess you already have this checked: Config(or Options->Configure, depending on where you click)->General->Enable Cheats.
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06-04-2015, 01:42 AM (This post was last modified: 06-04-2015, 01:43 AM by cyrax33.)
#17
cyrax33 Offline
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(06-04-2015, 12:42 AM)masterotaku Wrote:
(06-03-2015, 10:47 PM)cyrax33 Wrote: Am I forgetting something else?
That you should add the codes to the Action Replay tab ("AR Codes") instead of the one you're using. Try putting them there and see if they work.

I guess you already have this checked: Config(or Options->Configure, depending on where you click)->General->Enable Cheats.

Ok I'll add it to the AR tab, I thought these codes were only for game's property tab. I also didn't check the enable cheats option. I saw several other codes listed below it (Intro and Jump), what do these do aside from the 60fps one?
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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06-04-2015, 03:21 AM
#18
masterotaku Offline
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(06-04-2015, 01:42 AM)cyrax33 Wrote: Ok I'll add it to the AR tab, I thought these codes were only for game's property tab.
What? AR codes are in each game's properties, between Patches and Gecko Codes.

(06-04-2015, 01:42 AM)cyrax33 Wrote: I saw several other codes listed below it (Intro and Jump), what do these do aside from the 60fps one?
Do you mean for example the jump fix that was posted alongside the fps one? With the fps codes, gravity is higher, so Link falls to the ground sooner. The fix compensates it to make Link jump the normal distance again.
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06-04-2015, 10:41 AM
#19
cyrax33 Offline
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Hey masterotaku thanks. Yes it worked when I put it under AR codes. I noticed the difference immediately. Do you recommend a good texture pack for Majora's Mask? Most I've seen are for PJ64. Thank you again.
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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06-06-2015, 07:24 PM
#20
masterotaku Offline
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(06-04-2015, 10:41 AM)cyrax33 Wrote: Do you recommend a good texture pack for Majora's Mask? Most I've seen are for PJ64. Thank you again.

There isn't any Majora's Mask texture pack for Dolphin. My plan is porting this texture pack to Dolphin: http://www.emutalk.net/threads/51244-bluedart-s-Hi-Res-Majora-s-Mask
It's the most similar in style to the OOT community pack. I'll do it after finishing the OOT pack (I'll resume my work in 2 weeks).
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