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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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[5.0-10375] Compiling Shaders crashes my PC
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[5.0-10375] Compiling Shaders crashes my PC
05-31-2019, 01:39 AM
#1
WarlockHolmes
Unregistered
 
Sad 
Before this update, everything was working fine as it should. Compiling the shaders came and went and worked as it should until this morning when I installed the new update as of this thread. When I tried compiling the shaders, it started to actually look like it was until when it was finished, it would start over and faster each time like it wasn't even trying. I did wait a few minutes until it froze. I tried to move my cursor but it was frozen as well. I did Ctrl+Alt+Delete and that didn't work so I had to hard reset my computer. This time, I chose the emulator not to compile shaders before starting and the emulator just wouldn't stop stuttering and freezing as I load the game. Idk what happened. The game I was playing and the emulator worked completely fine before this update. Was there something I left out?

[GAME]
Super Smash Bros Melee

[PC SPECS]
Windows 10 x64
AMD Ryzen 5 2400G 3.6GHz
AMD RADEON RX 580
4GB RAM
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05-31-2019, 06:05 AM
#2
Jack Frost Offline
aka. BhaaL
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Developers (Some Administrators and Super Moderators)
Posts: 511
Threads: 3
Joined: Oct 2009
We're currently looking into a fix in PR #8145, so please hold until builds are out.
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05-31-2019, 06:09 AM
#3
Emogop Offline
Junior Member
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Posts: 39
Threads: 6
Joined: Sep 2016
Don't know about compilation issue but I got HUGE memory leakage in the latest build.
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05-31-2019, 06:40 AM
#4
nonexist Offline
Senior Member
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Posts: 306
Threads: 27
Joined: Jul 2016
fixed with this pr https://github.com/dolphin-emu/dolphin/pull/8145
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