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4.0-648 compiled on linux gives distorted graphics
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4.0-648 compiled on linux gives distorted graphics
03-11-2015, 07:36 PM
#1
salaperuna
Unregistered
 
I compiled this version since it was recommended for Projecm M netplay. When starting a game (tested with the Super smash brothers brawl mod Projecm M, and with Wind Waker for the gamecube), I get a fuzzy distorted animation of strange polygons. See the attached image.

Here is the output from cmake:

Code:
mika@lusikka ~/git/dolphin/build [lol-git-rebase *]
± % cmake ..                                                                                                                                                                                                !1568
x86_64
OpenMP parallelization enabled
ALSA found, enabling ALSA sound backend
ao NOT found, disabling ao sound backend
bluez NOT found, disabling bluetooth support
PulseAudio found, enabling PulseAudio sound backend
-- Could NOT find OpenAL (missing:  OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
OpenAL NOT found, disabling OpenAL sound backend
-- checking for modules 'wayland-egl;wayland-client;wayland-cursor'
--   package 'wayland-egl' not found
Wayland support disabled
X11 support enabled
Xrandr found
PortAudio not found, disabling mic support
Using static lzo from Externals
Using shared libpng
Using shared SDL2
Using shared LibUSB
Could NOT find SFML (missing:  SFML_INCLUDE_DIR)
Using static SFML 1.5 from Externals
-- Could not find polarssl
Using PolarSSL from Externals
Using static SOIL from Externals
Using shared zlib
GLEW found
Found wxWidgets version 3.0.0
wxWidgets found, enabling GUI build
-- Configuring done
-- Generating done
-- Build files have been written to: /home/mika/git/dolphin/build

I have dolphin 4.0-5254 downloaded from the main dolphin website, and using it both games work perfectly. Also, on windows where I use the official build, both games work fine.

What should I do?

Edit: here are my machine specs from my profile:

Code:
Operating System:     Linux Mint 17.1 Rebecca x64
Processor/CPU:     Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
Video Card/GPU:     Advanced Micro Devices, Inc. [AMD/ATI] Juniper XT [Rade
Memory/RAM:     KHX1600C9D3/4GX x2 (8Gb)
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03-11-2015, 07:40 PM
#2
salaperuna
Unregistered
 
Oops, I don't see the attached picture.
Here it is:

[Image: PMMXp3u.png]

Oh, another thing: using the software renderer the graphics are not distorted - only that way the game runs too slowly.
The issue happens only with the opengl backend.
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