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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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3x vs 4x IR
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3x vs 4x IR
07-04-2014, 01:01 PM
#9
Shonumi Offline
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Fwiw, the developers have said that Dolphin's scaling method sucks, so that's not helping any. At any rate, as I said, when you start getting into high IRs, the difference is going to be negligible or even unnoticeable (when those IRs are above your display's resolution, that's an important bit I left out earlier Sad). Higher IRs as AA is not recommended over "dedicated" AA methods, though higher IRs can obviate the need for AA altogether. There are many Wii games I'll play just fine at 3x IR. If your GPU has the muscle to throw out higher IRs, that processing power could usually better be spent on MSAA, SSAA, etc.
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Messages In This Thread
3x vs 4x IR - yl-smash - 07-04-2014, 03:27 AM
RE: 3x vs 4x IR - ExtremeDude2 - 07-04-2014, 03:49 AM
RE: 3x vs 4x IR - yl-smash - 07-04-2014, 03:52 AM
RE: 3x vs 4x IR - potate - 07-04-2014, 04:45 AM
RE: 3x vs 4x IR - kinkinkijkin - 07-04-2014, 05:00 AM
RE: 3x vs 4x IR - Shonumi - 07-04-2014, 12:11 PM
RE: 3x vs 4x IR - Qaazavaca Qaanic - 07-04-2014, 07:04 AM
RE: 3x vs 4x IR - kinkinkijkin - 07-04-2014, 12:37 PM
RE: 3x vs 4x IR - Shonumi - 07-04-2014, 01:01 PM
RE: 3x vs 4x IR - yl-smash - 07-04-2014, 03:43 PM
RE: 3x vs 4x IR - Shonumi - 07-04-2014, 05:57 PM
RE: 3x vs 4x IR - JMC47 - 07-04-2014, 07:58 PM
RE: 3x vs 4x IR - yl-smash - 07-05-2014, 03:46 AM
RE: 3x vs 4x IR - Shonumi - 07-05-2014, 02:31 PM

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