The nvidia 3d stuff (in a very general sense) works by per-application settings and possibly heuristics based on the app. Tricking the driver into using some other app's settings isn't the correct answer. Also, I highly doubt using the same settings for all emulated games works properly.
The problem with 3d has always been that the number of devs who even have the hardware + software environment setup to support it is incredibly low - currently 0 I think :p
The problem with 3d has always been that the number of devs who even have the hardware + software environment setup to support it is incredibly low - currently 0 I think :p
