• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 124 125 126 127 128 ... 321 Next »

360 controller as IR without centering?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
360 controller as IR without centering?
12-05-2015, 05:49 AM
#1
R3B3LCAUSE
Unregistered
 
Is there a way to set my right thumbstick as the IR cursor without it automatically centering itself when I let go of the stick? I hope I am explaining this correctly... When I push the stick lift and then let go of it I want the cursor to move left as long as I am holding the stick left and then stop where it is when I let go, does that make sense? Can it be done?
Reply
12-05-2015, 06:20 AM
#2
ExtremeDude2 Online
Gotta post fast
*******
Posts: 9,318
Threads: 273
Joined: Dec 2010
I know you can do it with a mouse, I don't think you can with a controller.
Check out my videos (dead)
[Image: sig-22354.png]
Website Find
Reply
12-05-2015, 06:22 AM
#3
R3B3LCAUSE
Unregistered
 
Oh, ok :/

What is the proper place for suggesting features to the devs? This functionality would be extremely useful for people who use gamepads
Reply
12-05-2015, 06:26 AM
#4
JosJuice Online
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,952
Threads: 7
Joined: Oct 2014
(12-05-2015, 06:22 AM)R3B3LCAUSE Wrote: What is the proper place for suggesting features to the devs? This functionality would be extremely useful for people who use gamepads

It's the issue tracker. This has already been requested there, so there's no need to make a new report for it: https://bugs.dolphin-emu.org/issues/9014
Find
Reply
12-05-2015, 06:33 AM
#5
R3B3LCAUSE
Unregistered
 
(12-05-2015, 06:26 AM)JosJuice Wrote: It's the issue tracker. This has already been requested there, so there's no need to make a new report for it: https://bugs.dolphin-emu.org/issues/9014

Ok, thank you. How long has this issue been reported? How come they haven't bothered to fix it yet? I know a little C++ and it seems like something like this would be incredibly easy to code, though I am far from an experienced programmer so please correct me if I'm wrong.
Reply
01-22-2016, 02:16 AM
#6
ddnava Offline
Junior Member
**
Posts: 16
Threads: 2
Joined: Jan 2016
(12-05-2015, 06:33 AM)R3B3LCAUSE Wrote: Ok, thank you. How long has this issue been reported? How come they haven't bothered to fix it yet? I know a little C++ and it seems like something like this would be incredibly easy to code, though I am far from an experienced programmer so please correct me if I'm wrong.

Maybe I'm a little late, but there's a fully working workaround
You can set the IR to the mouse and use any mapping software (I use Xpadder) to map your Right Stick to Cursor movement

Btw, it's switching between absolute and relative input what you're asking for.
Dolphin only supports absolute: The exact point where your stick is determines the exact point where the IR is. It's the same with the cursor. The exact position of the cursor is the exact position of the IR. It doesn't support relative input, so the direction of your Right Stick determines a movement of the IR instead of its position, but a mapping software would do great
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode