The point is that it works badly. An axis is an axis, and can easily be assigned to a joystick. So it is theoretically possible. The problem is the sheer number of axis. A wiimote plus has six axis of motion control, a nunchuk has 3 axis of motion control and 2 axis on the joystick, IR pointer has two axis, and IR forward/backward sort of makes another axis. You'd need 6 arms and 3 dual analog gamepads to make it work. Not going to happen. On top of that, you aren't just dealing with basic axis, those axis are combined in complex ways to form various actions, like "swing" or "fling" or whatever else. The only solution is an extremely complex configuration that has to be constantly adjusted for every situation.
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
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