This applies to both Wind Waker (GC) and Twilight Princess (WII) which I have but I think it happens with any 30fps title. Using 4.0-8766 64bit atm but it's been a thing on every version I tried.
Long story short, emulation is easily 100% and fps is constant 30 but random stuttering occurs every minute or two, lasts 5-6 seconds (meanwhile it's still 30fps) and then goes away. I don't have stuttering with 60fps titles.
I found this thread while researching the problem: https://forums.dolphin-emu.org/Thread-fixed-stutter-judder-slow-down-only-in-30-fps-games-fixed (he also mentions what he tried to change, nothing in settings helps, neither opengl or d3d make a difference on this).
Basically the fix that user found definitely works - setting the refresh rate of your monitor to 30hz makes it go away completely. But that workaround isn't perfect. The WII menu isn't designed for 30hz and the IR pointer and audio lag like crazy. In-game (talking about TP now) the IR pointer doesn't seem to suffer as much, but it still does lag more compared to when the screen is on 60hz.That might be placebo on my part but not likely IMO. Tested better, it's definitely lagging a lot more because of 30hz compared to 60hz.
I was thinking of maybe submitting a Dolphin Google Code issue but wanted to ask about this here first.
Did others notice it? Did anyone find a better solution if so?
Anyone has any idea why this is happening?
Windows 10 64bit
8gb ram
i5 4690k @ 4.5ghz
GTX 970
Long story short, emulation is easily 100% and fps is constant 30 but random stuttering occurs every minute or two, lasts 5-6 seconds (meanwhile it's still 30fps) and then goes away. I don't have stuttering with 60fps titles.
I found this thread while researching the problem: https://forums.dolphin-emu.org/Thread-fixed-stutter-judder-slow-down-only-in-30-fps-games-fixed (he also mentions what he tried to change, nothing in settings helps, neither opengl or d3d make a difference on this).
Basically the fix that user found definitely works - setting the refresh rate of your monitor to 30hz makes it go away completely. But that workaround isn't perfect. The WII menu isn't designed for 30hz and the IR pointer and audio lag like crazy. In-game (talking about TP now) the IR pointer doesn't seem to suffer as much, but it still does lag more compared to when the screen is on 60hz.
I was thinking of maybe submitting a Dolphin Google Code issue but wanted to ask about this here first.
Did others notice it? Did anyone find a better solution if so?
Anyone has any idea why this is happening?
Windows 10 64bit
8gb ram
i5 4690k @ 4.5ghz
GTX 970