To clarify: Frameskipping still renders the frames, it just doesn't draw them.
The OP is actually asking something different though. He's asking about making 60 fps games run fullspeed at 30 fps. In other words not having the game logic synced to the framerate, like a PC game. Since consoles games are not coded this way there is nothing we can do about this.
The OP is actually asking something different though. He's asking about making 60 fps games run fullspeed at 30 fps. In other words not having the game logic synced to the framerate, like a PC game. Since consoles games are not coded this way there is nothing we can do about this.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
