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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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3.0 and the internal resolution
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3.0 and the internal resolution
04-05-2012, 05:14 AM
#7
haddockd Offline
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(04-05-2012, 04:51 AM)DefenderX Wrote: Look here:

Dolphin/User/Config/Dolphin.ini

look for this.

Quote:RenderWindowWidth =
RenderWindowHeight =

Here you have to add the 2560x2112. (Pls correct me if am wrong, thx.)

I did see that, but it did not match what was currently selected in my properties, so I ignored it. Can anyone confirm that these are the values I need to "force" to have 3.0 utilize 4x IR. Or does anyone know a good reason I should not be messing with it in the first place? Tongue

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Messages In This Thread
3.0 and the internal resolution - haddockd - 04-05-2012, 02:33 AM
RE: 3.0 and the internal resolution - DefenderX - 04-05-2012, 02:48 AM
RE: 3.0 and the internal resolution - Zee530 - 04-05-2012, 02:54 AM
RE: 3.0 and the internal resolution - haddockd - 04-05-2012, 04:46 AM
RE: 3.0 and the internal resolution - DefenderX - 04-05-2012, 04:51 AM
RE: 3.0 and the internal resolution - haddockd - 04-05-2012, 05:14 AM
RE: 3.0 and the internal resolution - Zee530 - 04-05-2012, 05:05 AM
RE: 3.0 and the internal resolution - Garteal - 04-05-2012, 06:06 AM
RE: 3.0 and the internal resolution - haddockd - 04-06-2012, 03:40 AM
RE: 3.0 and the internal resolution - Runo - 04-07-2012, 10:24 AM

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