(06-07-2010, 04:02 AM)pit172 Wrote: I know you are working on a large project so you dont have to waste your time to my little problem. Anyway, here is my answer:
The version we called 4710 are not exactly the same. The one i ever had used has got a function "watchdog" for example (beside framelimit in general-config), yours have not.
The direct3d9-plugin was always broken for me,no different. Three quaters of the screen are transparent-light-blue-green, but its a known problem for older revisions.
But when i make a little speed-test with it, the sse3 is 10% faster then the regular one.
The opengl-plugin that i have to use was playable but not as fast as it should be. Now with your upload it gave me 2 fps, thats the problem.
O.K. thats it. Feel free to continue the great project......
Sounds like you were using a modified version of rvsn 4710. That's the only explanation I can think of for why you have "watchdog" on it (and whatever additional features it has). If there is a patch I can use I know how to apply it, but without that I cannot add that functionality. If you know who built it, you might be able to ask them to either compile it with SSE3 or give you a patch file that you could forward to me so I can build it.
As far as your D3D problem, what type of graphics card do you have? Have you tried completely uninstalling and reinstalling DirectX9.0? Do you have the latest driver for your graphics card?