(10-14-2010, 11:54 PM)Dynam0 Wrote: Dude, can u upload the latest build with the donkey kongo jb v2 sound patch.Will do as soon as I can. Hopefully soon.
(10-15-2010, 03:01 PM)noswear999 Wrote: Thanks for the latest build man but i have a problem in super mario sunshine i don't see a yoshi egg in episode 8 of ricco harbor.... i tried opengl and directx9 but nutin man can you tell me whats the problemIs this problem specific to SSE builds or do the "Regular" builds also have this issue?
If the "Regular" builds also have this issue, I would post your problem in the Support Forum.
(10-17-2010, 04:56 AM)dephined Wrote: I have a CoreDuo E8400 so I don't understand why the SSE4.1 version is so slow on my system (average I get about 5 fps when with the regular version I get 30).If you are using OpenGL, it will go slow because for some reason ICC (the compiler I use) kills performance of that plugin (it enhances others). If you are going to use the OpenGL plugin, I would download both the "Regular" build and the SSE build and move the OpenGL plugin from the "Regular" to the SSE build.
EDIT: All future builds are going to have both SSE OpenGL and Regular OpenGL, the default being the Regular.