Please test if r6136 has fixed the issue with Wii games + ICC builds.
Poll: What Should I Build? 32 and 64bit Windows buids: You do not have permission to vote in this poll. |
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Regular build + SSE3 | 197 | 27.82% | |
Regular build + SSE4.1 | 110 | 15.54% | |
Regular build + SSE4.2 | 194 | 27.40% | |
All of them, but ONLY for future revisions. Don't build any old revisions. | 207 | 29.24% | |
Total | 708 vote(s) | 100% |
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3.0-776 Up! Lectrode's Dolphin Builds (SSE 3,S3,4.1,4.2,AVX ICC Optimized)+OpenMP
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still popfsand not work when start new game its crash.... and too slow.... on 2.6ghz amd 4 core 5670 ati vga.....
(08-27-2010, 06:50 PM)Xtreme2damax Wrote: Don't compile any revision higher than 6129 with ICC for right now. As of r6129 All Wii games will now crash on boot with JIT/JITIL, when the emulator is compiled with ICC. Skid mentioned he would look into this, but it's not a priority right now, you'll need to offer regular VC++ builds until the issue with ICC is fixed. Thanks for the heads up. All "Regular" builds are built with VC++ (08-27-2010, 07:51 PM)skid Wrote: Please test if r6136 has fixed the issue with Wii games + ICC builds. Did. They work! (08-27-2010, 08:42 PM)gyigyo Wrote: still popfsand not work when start new game its crash.... and too slow.... on 2.6ghz amd 4 core 5670 ati vga..... Which game and which revision? 08-28-2010, 01:27 AM
@Xtreme2damax
what u using to compile your AMD-Intel SSE3 build ? its more faster than SSE3 SSSE3 on my E5200 08-28-2010, 02:27 AM
I just used VC++ and ICC with the appropriate flag for "Add Processor-Optimized Code Path".
08-28-2010, 11:37 AM
(08-28-2010, 02:27 AM)Xtreme2damax Wrote: I just used VC++ and ICC with the appropriate flag for "Add Processor-Optimized Code Path". Does the DSP LLE plugin work with these revisions? Using SSE 4.2 64 bit Revision 6128 atm and whenever I try to run a game using the DSP LLE plugin I get these errors: Failed to load DSP Rom sys/gc/dsp_rom.bin and Failed to load DSP Rom sys/gc/dsp_coef.bin This is an example when I try to load a GC game with DSP LLE.
i7 Xeon X3440 @ 4.4 ghz w/ hyperthreading
ATI 5870 @ 1000/1300 30% fan speed Asrock p55 Extreme motherboard 4 gigs of DDR3 Gskills Ripjaws @ 1760mhz 7-7-7-24 timings Syncmaster 2494 24' inch 1920x1080 monitor Win 7 64 bit Ultimate 08-28-2010, 12:01 PM
Those 2 file : dsp_rom.bin & dsp_coef.bin you must dump it from a real console if you wanna use DSP LLE plugin but that plugin cause glitches sound and many problem
Laptop: Youtube Channel (Vintage Tech/Watches) :: 08-28-2010, 02:01 PM
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