A friend did the same, both keyboards shared the keys so the only use was being able to press 6+ keys at the same time (i'm sure some of you guys experienced the key limit in 2 player racing games).
The mouse (at least in Windows, dunno in other OS) behaves exactly the same (default) but some driver can make dual-mouse possible.
I guess you have already found some answers about using USB Keyboard + Mouse and connect them to virtual machine, even if it won't help at all because you are not going to run 2 instances of Dolphin and connect them...
Unless you modify the code so the server Dolphin works in netplay as usual (p1 plugged), and the client one (In Virtual machine, p2 plugged), does not emulate or anything, just send input signals to server, like a remote controller.
That would be crazy but it would be the only way i know to make it work as you want.
The mouse (at least in Windows, dunno in other OS) behaves exactly the same (default) but some driver can make dual-mouse possible.
I guess you have already found some answers about using USB Keyboard + Mouse and connect them to virtual machine, even if it won't help at all because you are not going to run 2 instances of Dolphin and connect them...
Unless you modify the code so the server Dolphin works in netplay as usual (p1 plugged), and the client one (In Virtual machine, p2 plugged), does not emulate or anything, just send input signals to server, like a remote controller.
That would be crazy but it would be the only way i know to make it work as you want.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
![[Image: bugwk7.gif]](http://img503.imageshack.us/img503/301/bugwk7.gif)
