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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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1080 Avalanche JIT issues
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1080 Avalanche JIT issues
09-20-2014, 12:39 PM
#1
Nintonito Offline
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Not 100% sure I should post this here, but I notice with the recent influx of JIT commits related to massive speed ups (which I actively see, nice job Fiora), have caused issues in some games. Off the top of my head 1080 avalanche is no longer playable, the game hangs before any match starts and refuses to continue. There are also issues with character models not appearing at all. This was fine around the 3200 builds, but recently a commit has caused this error. Running 3321 the game is currently not playable, and I'm sure others may be affected as well. I have no time currently to test more games but I thought I would bring the issue up.
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09-20-2014, 03:05 PM
#2
JMC47 Offline
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Can you find the exact commit?
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09-20-2014, 03:43 PM
#3
skid Offline
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Nintonito, let us know if this build fixes the issue:

https://dl.dolphin-emu.org/prs/pr-1121-dolphin-latest-x64.7z

If it does, please add a comment stating that here:

https://github.com/dolphin-emu/dolphin/pull/1121
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09-21-2014, 05:20 AM (This post was last modified: 09-21-2014, 05:22 AM by Nintonito.)
#4
Nintonito Offline
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(09-20-2014, 03:43 PM)skid Wrote: Nintonito, let us know if this build fixes the issue:

https://dl.dolphin-emu.org/prs/pr-1121-dolphin-latest-x64.7z

If it does, please add a comment stating that here:

https://github.com/dolphin-emu/dolphin/pull/1121
Yeah issues are completely fixed. And performance appears to be quite similar. However, I cannot leave a comment as the conversation thread on the pull has been closed.
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09-21-2014, 05:55 AM
#5
Sonicadvance1 Offline
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Yep, pull has been closed and merged in to master.
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