(03-26-2014, 02:47 PM)Jhonn Wrote:(03-26-2014, 03:37 AM)MaLDo Wrote: But it doesn't occur in older dolphin versions. Even in older versions just downloaded from scratch.
And more important, it happens every time I launch newest dolphin versions, not only the first time. Is there a new automatic cache clean up function recently added?
Is "My Documents\Dolphin Emulator\ShaderCache" folder empty? If yes, something is wrong. When you run games, Dolphin make cache of compiled shaders in that folder. At least for me it's very common Dolphin getting micro stutters when this folder is empty, but only when it's empty. After the shader get cached I never get micro stuttering in that game again. Does this "1 second pause" always occur at exactly the same point all times you play or just the first time?
In case this is really an issue, you'll have to find the exact version where this started if you want to get attention from some dev, although it's still sounds like the Shader Cache generation process for me...
Also, you could try deleting the ShaderCache folder (if it isn't empty), then playing the game again for cache regeneration. The next time you should not get the micro stuttering...
I will take a look at that folder today. But my questions remain, how is possible I can download a fresh dolphin 3.5 and run any game without stutters/pauses? There is no shader cache created in that situation.
About the version, I starting to think is 4.0 or the version where they rewritte the audio part. The 1 second pause is a bit different/longer when using xaudio or dsound. Is a bit different too when using HLE or LLE.
