Hello before very thanks to dolphin team, i am very happy with his emulator.
My problem begin when i use dsp lle (ear shoppy) some who in this forum say me that i must be use directx 9, with directx 9 the problem has solved but same settings with directx 11 is very slowly vs direct 9, and with directx 11 the game quake all time.
I think that directx 11 was more fast because my gp is directx 11 native.
See videos
Galaxy 2 in directx 11 has error quake and 32 fps
same configuration with direct 9 run perfect to 48 fps obviosly is a error of dolphin or directx.
In directx 9 run perfect to 48 fps
I play in pcsx2 emulator god of war 2 to HD (720p) to 50 fps.
The result.
My settings
Please to team dolphin group that fix dsp lle because some games required directx 11.
Very thank you.
My problem begin when i use dsp lle (ear shoppy) some who in this forum say me that i must be use directx 9, with directx 9 the problem has solved but same settings with directx 11 is very slowly vs direct 9, and with directx 11 the game quake all time.
I think that directx 11 was more fast because my gp is directx 11 native.
See videos
Galaxy 2 in directx 11 has error quake and 32 fps
same configuration with direct 9 run perfect to 48 fps obviosly is a error of dolphin or directx.
In directx 9 run perfect to 48 fps
I play in pcsx2 emulator god of war 2 to HD (720p) to 50 fps.
The result.
My settings
Please to team dolphin group that fix dsp lle because some games required directx 11.
Very thank you.
System: Laptop Asus
OS: Windows 7 - x64
CPU: Core i7 2.2GHz 8 cores (Turbo 3.0GHz)
GPU: NVIDIA GeForce GT 540M 1GB
RAM: 4GB
Dolphin 3.0 752, JIT, dsound 32000, directx 9, 1024x768, sound dsp hle, internal 2x, efb to texture, texture cache fast, external frame virtual, check disabled per-pixel, check disabled fog. uncheck inabled idle skipping, for run with sound dsp lle change to direct 9, check vbeam and internal resolution to 1 or 1.5.
Mario galaxy 50 fps, mario kart 50pfs, zelda 25 fps, spiderman 30 fps, just dance 40fps, epic mickey 25 fps, prince 25 fps.
OS: Windows 7 - x64
CPU: Core i7 2.2GHz 8 cores (Turbo 3.0GHz)
GPU: NVIDIA GeForce GT 540M 1GB
RAM: 4GB
Dolphin 3.0 752, JIT, dsound 32000, directx 9, 1024x768, sound dsp hle, internal 2x, efb to texture, texture cache fast, external frame virtual, check disabled per-pixel, check disabled fog. uncheck inabled idle skipping, for run with sound dsp lle change to direct 9, check vbeam and internal resolution to 1 or 1.5.
Mario galaxy 50 fps, mario kart 50pfs, zelda 25 fps, spiderman 30 fps, just dance 40fps, epic mickey 25 fps, prince 25 fps.