Hi,
the looping problem in Zelda TP (and SMG I think) is more difficult than I thought. That's why I tried to work at another problem. So I created another thread for this patch.
I tried to repair the music in ZWW prologue.
The music is not played accurately with this patch but at least it doesn't jump anymore. Sometimes the music is even played correctly. Cracking is still present . (Another timing problem ?!?)
Hope this patch does not break other games.
Happy testing
P.S.: Someone with emulation knowledge should look at my comments in the code... Maybe they give hints how to solve the clicking noise problem.
The updated version contains RetroX' hint (thanks ). No other improvements are included.
the looping problem in Zelda TP (and SMG I think) is more difficult than I thought. That's why I tried to work at another problem. So I created another thread for this patch.
I tried to repair the music in ZWW prologue.
The music is not played accurately with this patch but at least it doesn't jump anymore. Sometimes the music is even played correctly. Cracking is still present . (Another timing problem ?!?)
Hope this patch does not break other games.
Happy testing
P.S.: Someone with emulation knowledge should look at my comments in the code... Maybe they give hints how to solve the clicking noise problem.
The updated version contains RetroX' hint (thanks ). No other improvements are included.