[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] The Lord of the Rings : Aragorn's Quest
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03-26-2020, 06:02 AM
(This post was last modified: 03-26-2020, 06:32 PM by Dopiano.
Edit Reason: missing backend Info
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When I start Aragorn's Quest I get the following error message immediately after the first loading screen ends (the one with the small book icon in the bottom right corner):
MapTexelBuffer failed in C:\buildbot\release-win-x64\build\source\core\videobackends\D3D\VertexManager.cpp at line 146: Map texel buffer When the game runs in window mode, I can just click on "Ignore for this session" and the game continues without any issues. But when I run the game in fullscreen mode, Dolphin freezes and I can't click on the "Ignore" button. I have to terminate the dolphin process via task manager. What's strange about this error message is that the path "C:\buildbot\..." doesn't even exist. This error message doesn't appear at all in the stable Dolphin 5.0 version, all works fine there. Another user reported the same error with Resident Evil 3 here: https://github.com/MoArtis/ResidentEvilS...issues/163 The suggested options to solve the issue don't work for me since they are already the default settings. ---------------------------- Dolphin Version: 5.0-11813 Settings: Direct3D 11 for backend, rest is default OS: Windows 7 - 64-bit CPU: Intel Core i5-3230M IGP: Intel HD Graphics 4000 RAM: Micron 4GB, DDR3-1600 |
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