Developer: Yuke's
Publisher: THQ
Series: WWE
Platform: PlayStation 3, Wii, Xbox 360
Release date:
Mode: Single player, Multiplayer
Gameplay:(http://en.wikipedia.org)
The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent's current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game's artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned. A new feature called "Dynamic Comebacks" will give players on the verge of losing the opportunity to successfully hit a combination of moves to gain two finishing moves. New "wake up taunts" bring a downed opponent to their feet for a finishing move (such as Randy Orton pounding on the ground before his RKO finishing maneuver).[1] Players also have the ability to target specific limbs during matches and perform submissions through a new "Breaking Point" submission minigame.[2]
"WWE Universe" mode will return, featuring new and more unpredictable events based on player decisions. The "Road to WrestleMania" Mode will also return in an updated format. Instead of choosing one of a number of different stories lasting 3 months each, the mode will consist of a single storyline lasting 18 months of WWE programming, encompassing 2 WrestleManias. The mode is split into 3 "acts", the first of which will see the player will assume the role of the villainous Sheamus. The second act is centered around the heroic Triple H, and the final act will feature the player taking control of a created superstar, referred to as Jacob Cass, voiced by Austin Aries.[3] Creation modes will return for superstars, entrances, finishing moves, storylines, highlight reels and the brand new arena creation, as well as the ability to share creations online.[4]
[color=#32CD32]Run game on Dolphin version 3.0[/color]
Emulation Status & Speed:
Video on You[color=#FF0000]Tube[/color]:
Setting my options in emuls in video
Publisher: THQ
Series: WWE
Platform: PlayStation 3, Wii, Xbox 360
Release date:
- NA November 22, 2011
- UK November 25, 2011
Mode: Single player, Multiplayer
Gameplay:(http://en.wikipedia.org)
The weak/strong grapple system from the past games has been removed. Characters now perform different moves based on their opponent's current physical state. Players now have a window of opportunity to attack while still in a downed state and can also interrupt moves and Royal Rumble eliminations with attacks. Similarly, the pinning meter from the past games has been reworked to make it more difficult to kick out as a wrestler takes more damage. The game's artificial intelligence has also been adjusted to prevent players from overusing the same move. In addition, the ability to store finishing moves has returned. A new feature called "Dynamic Comebacks" will give players on the verge of losing the opportunity to successfully hit a combination of moves to gain two finishing moves. New "wake up taunts" bring a downed opponent to their feet for a finishing move (such as Randy Orton pounding on the ground before his RKO finishing maneuver).[1] Players also have the ability to target specific limbs during matches and perform submissions through a new "Breaking Point" submission minigame.[2]
"WWE Universe" mode will return, featuring new and more unpredictable events based on player decisions. The "Road to WrestleMania" Mode will also return in an updated format. Instead of choosing one of a number of different stories lasting 3 months each, the mode will consist of a single storyline lasting 18 months of WWE programming, encompassing 2 WrestleManias. The mode is split into 3 "acts", the first of which will see the player will assume the role of the villainous Sheamus. The second act is centered around the heroic Triple H, and the final act will feature the player taking control of a created superstar, referred to as Jacob Cass, voiced by Austin Aries.[3] Creation modes will return for superstars, entrances, finishing moves, storylines, highlight reels and the brand new arena creation, as well as the ability to share creations online.[4]
[color=#32CD32]Run game on Dolphin version 3.0[/color]
Emulation Status & Speed:
- Status - game playable, dont work on perfect.
- Game FPS & Speed ~18-30, ~55-80%
- Sound no good work
- Not all textures are displayed
Video on You[color=#FF0000]Tube[/color]:
Setting my options in emuls in video
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz;
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS nVidia GeForse GTX 550 Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My Video Channel emuls test.
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS nVidia GeForse GTX 550 Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My Video Channel emuls test.