Hi, everyone.
I'm experiencing a recent wiimote issue running Dolphin x64 (Whitezero's 4755 release)
Here's a screenshot of the issue.
Basically, my wiimote+nunchuck are connected via Windows 7's bluetooth panel. It's status is "currently connected".
Meanwhile, Dolphin is run. I usually go to wiimote settings and push "Connect real wiimote" before playing a game.
The wiimote vibrates, then the first player LED lights up.
Starting a game, such as Shattered Memories, yields the error in the screenshot. I've tried several installs, both 32 and 64 bit, and changing the settings to match what the game's thread says.
The game works fine if I emulate the wiimote, but I can't connect a real one mid game. Also, the LED status on the statusbar isn't updating. Shouldn't it update to "Connected" if it works?
Thanks.
I'm experiencing a recent wiimote issue running Dolphin x64 (Whitezero's 4755 release)
Here's a screenshot of the issue.
Basically, my wiimote+nunchuck are connected via Windows 7's bluetooth panel. It's status is "currently connected".
Meanwhile, Dolphin is run. I usually go to wiimote settings and push "Connect real wiimote" before playing a game.
The wiimote vibrates, then the first player LED lights up.
Starting a game, such as Shattered Memories, yields the error in the screenshot. I've tried several installs, both 32 and 64 bit, and changing the settings to match what the game's thread says.
The game works fine if I emulate the wiimote, but I can't connect a real one mid game. Also, the LED status on the statusbar isn't updating. Shouldn't it update to "Connected" if it works?
Thanks.