So I tried comparing HLE and LLE and I definitely get the sound distortion way more often on HLE. Like once every 10-20 minutes whereas I have only ever gotten it like two times while playing with LLE.
Have those of you with slightly slower CPUs tried using LLE at all? I mean it's easy to dismiss it right off the bat since it's very slow in many games but when I used it with Xenoblade there was no performance hit at all; around 200% with either HLE or LLE with frame limit off in the same area.
Have those of you with slightly slower CPUs tried using LLE at all? I mean it's easy to dismiss it right off the bat since it's very slow in many games but when I used it with Xenoblade there was no performance hit at all; around 200% with either HLE or LLE with frame limit off in the same area.
Windows 7 64bit
Intel i5-2500k@4.5GHz
8 GB DDR3
Radeon HD 6950
Intel i5-2500k@4.5GHz
8 GB DDR3
Radeon HD 6950