MLB Power Pros 2008
MLB Power Pros 2008 is the sequel to MLB Power Pros. It is a baseball video game developed by Konami for Nintendo's Wii and the Sony PlayStation 2 video game consoles, as well as the Nintendo DS handheld, and is part of the traditionally Japan-only Jikkyō Powerful Pro Yakyū series of video games. The game was released on July 29, 2008,[1] and published by 2K Sports. The game retains the same look, feel, and gameplay as its predecessor, but features updated rosters, new modes (such as MLB Life), new features (in-game bullpen control), among others.
Contents (http://en.wikipedia.org/wiki/MLB_Power_Pros_2008)
[color=green]Playable, haven't had any game-play issues at all.[/color]
What works: Pretty much everything.
What does not work: Game banner will not display in the GUI, reported here --> http://code.google.com/p/dolphin-emu/iss...il?id=5387
Region differences: NTSC only tested.
Emulation Speed: Very good speed. AMD A6-3400M @2.3GHz is enough for full-speed.
Dolphin Version: 3.0-600 - 64-Bit
Controller options: A Gamecube controller is useable here, or Wiimote.
Dolphin settings:
Nothing was changed from the 3.0-600 mamario build downloaded on this site, only raised the internal resolution.
DX9/JIT/Idle skipping/EFB to texture/DSP HLE
PC Specs:
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD A6-3400M, Quad-Core, 2.4GHz
GPU: AMD Radeon HD6650, 1GB GDDR3
RAM: 4GB DDR3
Screenshots:
![[Image: mlbpp081.jpg]](http://img23.imageshack.us/img23/6240/mlbpp081.jpg)
![[Image: mlbpp083.jpg]](http://img444.imageshack.us/img444/5556/mlbpp083.jpg)
![[Image: mlbpp084.jpg]](http://img94.imageshack.us/img94/9589/mlbpp084.jpg)
![[Image: OZHaN.gif]](http://i.imgur.com/OZHaN.gif)
Contents (http://en.wikipedia.org/wiki/MLB_Power_Pros_2008)
[color=green]Playable, haven't had any game-play issues at all.[/color]
What works: Pretty much everything.
What does not work: Game banner will not display in the GUI, reported here --> http://code.google.com/p/dolphin-emu/iss...il?id=5387
Region differences: NTSC only tested.
Emulation Speed: Very good speed. AMD A6-3400M @2.3GHz is enough for full-speed.
Dolphin Version: 3.0-600 - 64-Bit
Controller options: A Gamecube controller is useable here, or Wiimote.
Dolphin settings:
Nothing was changed from the 3.0-600 mamario build downloaded on this site, only raised the internal resolution.
DX9/JIT/Idle skipping/EFB to texture/DSP HLE
PC Specs:
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD A6-3400M, Quad-Core, 2.4GHz
GPU: AMD Radeon HD6650, 1GB GDDR3
RAM: 4GB DDR3
Screenshots:
![[Image: mlbpp081.jpg]](http://img23.imageshack.us/img23/6240/mlbpp081.jpg)
![[Image: mlbpp083.jpg]](http://img444.imageshack.us/img444/5556/mlbpp083.jpg)
![[Image: mlbpp084.jpg]](http://img94.imageshack.us/img94/9589/mlbpp084.jpg)
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333