About the game:
Fortune Street, also known as Itadaki Street Wii (いただきストリートWii) in Japan and Boom Street in Europe, is a Wii video game game developed by Square Enix and published by Nintendo. It is the first of the Itadaki Street series to be published on Wii console, and the first to be released outside of Japan.
The gameplay of Fortune Street is similar to Monopoly: players roll a die to advance around a board filled with properties available for purchase. If a player lands on an unowned property, they can purchase it and extract money from opponents that land on it. However, the game differs from Monopoly in that players can buy and sell stocks of a block, affecting the value of the block. To win the game, a player must make it back to the bank with the board's required amount, which includes the total value of the player's stocks, property value, and gold on hand.
Current Emulation Status:
Plays great at default settings, albeit a little on the slow side. A Corei5 760 @2.6ghz, that can run multiple brawls at once, ran just under full speed with this game.
- EFB to Texture currently doesn't emulate the game's Depth of Field effect, but it looks better without. Use EFB to Ram to bring it back if you want it.
- Opening the graphics configuration tab during gameplay erases Mii faces.
- Faint white box in the middle of the screen.
Intel Xeon w7-3465X OC | Asus Pro WS W790-E Sage SE | NVIDIA GeForce RTX 4090 FE | 8x16GiB G-Skill Zeta R5 DDR5-6000 | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 13