(05-16-2013, 10:00 AM)skid Wrote: To me, 80% to 90% is quite playable. I would use the OpenAL backend (available in the latest version) to timestretch the audio so that the audio stuttering is reduced.Strange, from the latest stable release i downloaded from the new website, there is no OpenAL in the backend options, but from the latest release that i downloaded from the old website, it had the OpenAL option.
My DSP Config is in LLE Recompiler, DSP LLE On Thread, Backend Xaudio2 32000Mhz. The general settings are on JIT Recompiler, ticked dual core and idle skipping, and framelimit on Auto without the "Limit by FPS" option enabled.
And in the Graphics Config im using D11, and all the options are the default ones from the emulator, and the game is working as always, if i dont touch the properties of the game, the game runs fine with a horrible audio stutter problem, if i enable Vbeam and disable idle skipping, the game runs on slowmotion without audio problems.
Goodbye!