Ocen how many fps do u have at the observatory(first part after join t ur saved game) with ur specs? (With a stable revision and max settings - D3D).
Chuck Approves
Super Mario Galaxy (PAL) Black Screen on Dolphin-x64-r5213
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Ocen how many fps do u have at the observatory(first part after join t ur saved game) with ur specs? (With a stable revision and max settings - D3D).
Chuck Approves 03-29-2010, 01:57 AM
when I have this problem :
http://i42.tinypic.com/r0zfdf.png I just change 9x SSAA to 4x SSAA and it works fine. 07-09-2010, 07:59 AM
I have same problem with 5843
opengl is way to slow, thus I dont want to switch to it. I am running on dx9. is there solution to this? 07-09-2010, 10:39 AM
Have you guys that are having those early black screens tried updating to one of the newer revisions instead of using 2.0?
On topic to the rest: I have a 275GTX and get the freeze. There is definitely a pattern there!
E8400 @ 3GHz, 4GB Ram, Gigabyte 275GTX, Windows 7 64-bit
07-10-2010, 05:28 PM
(07-09-2010, 07:59 AM)razor1911 Wrote: I have same problem with 5843 No, there is no solution (except using opengl for sequences where it freezes). It only pertains to nvidia and it's problems with rendering some dx9 textures. 07-11-2010, 06:05 AM
Dunno about SMG but these are my SMG2 findings.
I found that setting EFB scale at 1x and not putting AA above 4x stops it for me. If I switch back to 9x AA it happens again but only in SMG2. Running in DX9. Only version that is completely stable for me is 5643M. Runing at solid 60 all the time. Here's a link to 5643M http://www.mediafire.com/?izhcmmzyyat
i7-2700K @ 4.7ghz7 / 2 x GTX 670's in SLI / 16GB Corsair Dominator 1600mhz / Asus P8Z68 Deluxe gen 3 / Corsair HX850W / 1x240gb Intel 520 SSD(OS) / 2xSamsung spinpoint 1tb@7,200rpm(Games)
07-12-2010, 12:56 AM
thanks for the info.
i can live with swapping between openGl and Dx9 plugin. however I wish there is fix for the MUSIC issue. |
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