EDIT: Solution in Post #5.
First post. I just compiled and installed Dolphin on Linux (x64), and video emulation via OpenGL on Linux is just as good as it is on Windows. However, audio emulation is terrible on both the AOSound and Pulse backends. My other options, the OpenAL and ALSA backends, do not work. They appear to load when I start a game, and the emulator runs the game without crashing, but there is no audio.
I know that ALSA works since it is my OS's default audio plugin. Also, libopenal1 and libopenal-dev are installed from my repositories. What could cause these backends not to work?
Attempted solutions: Restart ALSA, Restart PulseAudio, choose different audio plugins in my OS.
First post. I just compiled and installed Dolphin on Linux (x64), and video emulation via OpenGL on Linux is just as good as it is on Windows. However, audio emulation is terrible on both the AOSound and Pulse backends. My other options, the OpenAL and ALSA backends, do not work. They appear to load when I start a game, and the emulator runs the game without crashing, but there is no audio.
I know that ALSA works since it is my OS's default audio plugin. Also, libopenal1 and libopenal-dev are installed from my repositories. What could cause these backends not to work?
Attempted solutions: Restart ALSA, Restart PulseAudio, choose different audio plugins in my OS.