In rev7719 (with real Wiimoton+ and Sensorbar) everything works fine (so i should use this i know ). Anyway, there are some improvements in the newer ones and by trying them out i noticed, that the slingshot-shooting doesnt work perfectly in DX11 anymore. The "bullet" doesnt hit the aiming-circle-middle; it hits an area somewhat outside the circle southwest:
In DX9 it still works correct, but here i have other graphic problems, so i dont want to use DX9.
I just want to ask, if someone could confirm that "issue" or maybe have a solution for it. I dont think, its a blutooth-device-problem, cause in r7719 and in newer builds+DX9 it works correct. Oh and yes, i have disabled "EFB access from CPU" of course.
Sorry btw, i know i have already asked this in the "Skyward"-thread. But no one seems to see it there, so i hope, i eventually get an answer in an extra-thread; hope this doesnt bother someone.
Sorry for my english.
Thank you
edit: i have this "issue" in all newer Dolphins, i have tested (3.0-204/235/305/314)
In DX9 it still works correct, but here i have other graphic problems, so i dont want to use DX9.
I just want to ask, if someone could confirm that "issue" or maybe have a solution for it. I dont think, its a blutooth-device-problem, cause in r7719 and in newer builds+DX9 it works correct. Oh and yes, i have disabled "EFB access from CPU" of course.
Sorry btw, i know i have already asked this in the "Skyward"-thread. But no one seems to see it there, so i hope, i eventually get an answer in an extra-thread; hope this doesnt bother someone.
Sorry for my english.
Thank you
edit: i have this "issue" in all newer Dolphins, i have tested (3.0-204/235/305/314)
My current desktop-system:
OS: Win8.1x64
CPU: i5 2500k @ 4,2 GHz
GPU: nVidia 560 Ti
OS: Win8.1x64
CPU: i5 2500k @ 4,2 GHz
GPU: nVidia 560 Ti