Sorry if this has been discussed before, I couldn't find anything with the search function.
Lately the Android version of dolphin is working fabulously well, it's really impressive how close it is from the full pc version.
But there is one thing I am trying to figure out, and can't find any information on the subject;
When enabling the rumble motor in the gamecube input menu, some devices work and some don't.
For instance the Retroid Pocket 2S and the Odin 2 both work perfectly, but the Retroid Pocket 4 Pro or my phone (Xperia 1 IV) don't work at all, with the exact same settings.
They all have the rumble motor detected and set on
The rumble works flawlessly for all these devices with other emulators like RetroArch or native Duckstation, so I have no idea what makes some work and not others.
Maybe a drivers difference between them?
Did anybody ever figured out the source of that issue?
Lately the Android version of dolphin is working fabulously well, it's really impressive how close it is from the full pc version.
But there is one thing I am trying to figure out, and can't find any information on the subject;
When enabling the rumble motor in the gamecube input menu, some devices work and some don't.
For instance the Retroid Pocket 2S and the Odin 2 both work perfectly, but the Retroid Pocket 4 Pro or my phone (Xperia 1 IV) don't work at all, with the exact same settings.
They all have the rumble motor detected and set on
Code:
Android/0/Device Sensors:Motor 0
The rumble works flawlessly for all these devices with other emulators like RetroArch or native Duckstation, so I have no idea what makes some work and not others.
Maybe a drivers difference between them?
Did anybody ever figured out the source of that issue?