It seems for me the RC1 is much slower than the normal build I use. (R4869) It's not at that exact build that things slowed down for me, it's actually a commit over R5000 that really gave me a performance hit in a negative way, but I'm not sure what went wrong and what number it was. What I do know is that I'm seeing a pretty big difference in speeds.
All tests were done with the same settings for both revisions.
Dual core enabled
Idle skipping enabled
HLE the IPL
JIT recompiler
Framelimit : off
D3D plugin with :
Safe texture cache : safe
EFB scaled copy
EFB copy to texture
Frame skipping to 1
R4869 - 30FPS
RC1 - 21FPS
R4869 - 29FPS
RC1 - 8FPS
R4869 - 25FPS
RC1 - 8FPS
All tests were done with the same settings for both revisions.
Dual core enabled
Idle skipping enabled
HLE the IPL
JIT recompiler
Framelimit : off
D3D plugin with :
Safe texture cache : safe
EFB scaled copy
EFB copy to texture
Frame skipping to 1
R4869 - 30FPS
RC1 - 21FPS
R4869 - 29FPS
RC1 - 8FPS
R4869 - 25FPS
RC1 - 8FPS
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333