This happens with most games and regardless of the revision I use. Basically, when I start up Dolphin, I'm able to play a game at full 60 fps...until a few minutes later, when it slows down to usually something around 20-40. Even if I lower the resolution to native, the problem still persists and tweaking around with the various graphic options doesn't seem to help either. If I close and restart Dolphin, the same thing happens, only the slowdown occurs much faster (usually within a minute rather than a few minutes).
I suspect the problem is software rather than hardware, because I can play higher resolutions with the same ease as lower ones and the slowdown always occurs regardless of the settings. I'm using a notebook and my energy profile is set to 'maximum performance'. My graphic settings are pretty much the default settings, except for the OpenMP texture decoder which I have enabled (though it doesn't seem to make much of a difference).
Any help would be kindly appreciated.
My specs:
Operating System:
Windows 7 x64
Processor/CPU:
AMD Phenom II X4 N970
Video Card/GPU:
AMD Radeon HD 6650M
Memory/RAM:
6 GB DDR3 Memory
Dolphin Revision Currently Using:
Dolphin 3.5-367
I suspect the problem is software rather than hardware, because I can play higher resolutions with the same ease as lower ones and the slowdown always occurs regardless of the settings. I'm using a notebook and my energy profile is set to 'maximum performance'. My graphic settings are pretty much the default settings, except for the OpenMP texture decoder which I have enabled (though it doesn't seem to make much of a difference).
Any help would be kindly appreciated.
My specs:
Operating System:
Windows 7 x64
Processor/CPU:
AMD Phenom II X4 N970
Video Card/GPU:
AMD Radeon HD 6650M
Memory/RAM:
6 GB DDR3 Memory
Dolphin Revision Currently Using:
Dolphin 3.5-367