LLE is the way to go, it has the least issues and some things are unfixable with HLE. The LLE plugin will probably replace HLE once the kinks are worked out with LLE JIT and it's brought up to speed with the HLE plugin. Anyways great job Mylek, even if this does cause some issues it's a good start towards faster LLE emulation.
I could live with running LLE at -20 FPS constantly, however the big issue with LLE is that when multiple sound effects play it decreases speed even further and then the frequent brief pauses of silence when the game isn't running full speed.
The multiplier patch works fine for some games, however it causes annoying garbage audio in some games such as Sonic Adventure 2 Battle.
I could live with running LLE at -20 FPS constantly, however the big issue with LLE is that when multiple sound effects play it decreases speed even further and then the frequent brief pauses of silence when the game isn't running full speed.
The multiplier patch works fine for some games, however it causes annoying garbage audio in some games such as Sonic Adventure 2 Battle.