[GC] Sonic Adventure DX: Director's Cut
|
I'm having some issues with this game.
Playing on OS X Mountain Lion 10.8.3 3.5-stable: no issues 3.5-2259: there's all kinds of weird reflections. When using any set internal resolution, including 1x native res, the reflections are present full-screen and windowed. When using 'window size' or 'auto: multiple' IR, the reflections are present full-screen but not when windowed. I'm thinking it could be the GLSL changes, but it might be something else. Of course, I am using OS X's OpenGL implementation on an Intel chip (HD5000) which isn't the best testing environment. As of right now, I cannot check the DX 9 / 11 back-ends to see if the same issue is present. I could make a bug report, but I'm not sure how helpful it can be without access to the other back-ends. Also, "The game shaders are very buggy at least on Mac build." is mentioned on the wiki, but I'm thinking that was a separate issue with older builds and older Intel drivers causing blackened/buggy rendering. Note: none of the enhancements/hacks had any effect on this glitch. Nor did 16:9 or 4:3 aspect ratio (nor did the widescreen hack). Always the same thing happens, except windowed in IR:auto/window size Full screen 'window size IR' Full screen 'auto: multiple of' IR Windowed with auto/window size (windowed on any set IR, including 1x native gives same reflection bug) 09-06-2013, 10:29 PM
You wouldn't happen to be able to install windows would you?
You also should test to see if it was GLSL that did this, by testing these 2 versions: http://dl.dolphin-emu.org/builds/dolphin...5-1025.dmg (GLSL) http://dl.dolphin-emu.org/builds/dolphin....5-663.dmg (Before GLSL)
Yep, it doesn't happen with the pre-GLSL build, it does with the ones after
OS X reports Intel HD drivers 8.14.50, which could have a role in this all. I'll test OpenGL on another computer with an Nvidia card now to see if I can replicate it. Edit: looks like it's just OSX crappy drivers in combination with the GLSL changes. other hardware works fine. 03-07-2014, 03:21 AM
Sonic Adventure DX (GC) (16:9 Swiss) - Dolphin v4.0-1005 [LLE] x64
https://www.youtube.com/watch?v=Pv0NxJ3zhzw Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 04-25-2014, 12:38 PM
Serious issues in the fonts (subtitles).
1:35+ https://www.youtube.com/watch?v=ZogFIHePRXA Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 04-25-2014, 11:16 PM
I don't see anything wrong at 1:35+, but I do at 1:55+, I wonder if this happens in other languages?
04-26-2014, 01:20 PM
(This post was last modified: 04-26-2014, 01:21 PM by Darkness Knight.)
Screenshots:
I don't know, but this same issue happens in Sonic Adventure 2: Battle. https://www.youtube.com/watch?v=L4p-X4aCOPQ Version USA & EUR. Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 04-27-2014, 04:32 AM
In the value more safe don't fix, EFBtoRAM neither.
Salu2 - Darkenss Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)