When I play SSBM(EU) 2P mode or vs 1 CPU, FPS is around 50 - 60 FPS (which is smooth and fast enough for me).
When its vs 3 CPU it drops to 35 - 40 FPS (which is playable but feels laggy).
My spec is -
E5200 @ 2.5 GHz (CPUs: 2)
1 GB RAM
NVIDIA GEFORCE 210 1 GB DDR3
Windows XP Pro SP3
Dolphin 3 (3.0-201-dirty)
I run this with the following settings-
Enable Dual-Core: On
Enable Idle Skipping: On
Backend: D3D
Fullscreen: 800x600
Internal Res: 1xNative (640x528)
Anti-Aliasing: None
Anisotropic Filtering: 1x
Scaled EFB Copy/Per Pixel Lighting/Force Texture Filtering/3D Vision all off
EFB Copies: Texture
External Frame Buffer: Disable
Fast-Mipmaps/Disable Per-Pixel Depth: On, rest all off
DSP HLE Emulation
Enable DTK Musing: On
Audio Backend: DSound
Sample Rate: 48000 Hz
Enable EuRGB60 Mode (PAL60): On
Can anybody tell me if I can optimize it further by changing settings or using an earlier version of Dolphin. Ask me if you want any other configuration info or whatever. Thanks.
When its vs 3 CPU it drops to 35 - 40 FPS (which is playable but feels laggy).
My spec is -
E5200 @ 2.5 GHz (CPUs: 2)
1 GB RAM
NVIDIA GEFORCE 210 1 GB DDR3
Windows XP Pro SP3
Dolphin 3 (3.0-201-dirty)
I run this with the following settings-
Enable Dual-Core: On
Enable Idle Skipping: On
Backend: D3D
Fullscreen: 800x600
Internal Res: 1xNative (640x528)
Anti-Aliasing: None
Anisotropic Filtering: 1x
Scaled EFB Copy/Per Pixel Lighting/Force Texture Filtering/3D Vision all off
EFB Copies: Texture
External Frame Buffer: Disable
Fast-Mipmaps/Disable Per-Pixel Depth: On, rest all off
DSP HLE Emulation
Enable DTK Musing: On
Audio Backend: DSound
Sample Rate: 48000 Hz
Enable EuRGB60 Mode (PAL60): On
Can anybody tell me if I can optimize it further by changing settings or using an earlier version of Dolphin. Ask me if you want any other configuration info or whatever. Thanks.