Yes I can confirm fog problems, I will edit the wiki
[GC] Fire Emblem: Path of Radiance
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03-16-2013, 01:34 AM
(This post was last modified: 03-16-2013, 01:50 AM by midncircus.)
Fog Problem is fixed in the newest 3.5-661. There is also no more need turning Scaled EFB Copy off, fixed in some recent build.
03-22-2013, 11:10 PM
can someone help me .................?? i cannot play the game .............. cut scenes runs perfectly at 100% speed but in actual game play all the characters and map becomes black and white ................................plzzzzzzzzzzzzzzz help me ................ my screen becomes like the one in the pic below and cannot play ......
http://i.imgur.com/myDYaJD.png http://i.imgur.com/cOjb39p.png 03-22-2013, 11:19 PM
Post your settings.
Also which revision are you using exactly? Dolphin 3.5 stable release or any revision (3.5-XXX)?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
03-22-2013, 11:36 PM
Wow, I've messed with diff revisions and settings thoroughly but never saw anything damaged that bad! I can only say the PC config from your profile: intel core 2 dou 3ghz, nvidia 9400 series is too weak to run Dolphin. Not sure if it can cause such artifacts but I'm out of other thoughts.
03-22-2013, 11:58 PM
well i tried with 3.5 and some 3.5+ versions but its the same ...............................
and settings are the one given at the first page ....................... (03-22-2013, 11:36 PM)midncircus Wrote: Wow, I've messed with diff revisions and settings thoroughly but never saw anything damaged that bad! I can only say the PC config from your profile: intel core 2 dou 3ghz, nvidia 9400 series is too weak to run Dolphin. Not sure if it can cause such artifacts but I'm out of other thoughts.but i was able to play pokemon xd perfectly fine with out any problem but with occasionally freeze of game ......................... and it said that no powerful pc is needed to run this game ............ 03-31-2013, 02:10 AM
I've made it to chapter 17 and recently promoted my units. Now, none of them have unit windows, their items cannot be accessed, and they cannot fight without freezing the emulator. Pre-promotes and unpromoted units work fine until they level up, but then the game hangs again. Any suggestions?
04-26-2013, 06:19 AM
Hey everyone I can't fin which i5 processor I have but I was wondering if it's normal that ON MAC OS X the sound is really choppy (and even with the stable 3.5 it isn't fixed) i need to change sound output to OpenAL and the sound is still a bit glitchy.
Also is it normal that I can run Twilight princess on max speed with a good resolution but not this game ? (edit: I would like to know the game is running well until the very end or will I need to stop playing for bugs later in the game (ie chapters 13 or 17)) (03-31-2013, 02:10 AM)thecakeisalie22 Wrote: I've made it to chapter 17 and recently promoted my units. Now, none of them have unit windows, their items cannot be accessed, and they cannot fight without freezing the emulator. Pre-promotes and unpromoted units work fine until they level up, but then the game hangs again. Any suggestions?this seems very strange. have you tried using a different version of dolphin, with the default settings? there might also be something wrong with your savegame (04-26-2013, 06:19 AM)tompAN Wrote: Hey everyone I can't fin which i5 processor I have but I was wondering if it's normal that ON MAC OS X the sound is really choppy (and even with the stable 3.5 it isn't fixed) i need to change sound output to OpenAL and the sound is still a bit glitchy.use the latest developement version and the sound should work perfectly, even with HLE. And if you can run easily run Twilight Princess than you shouldn't have any problem with this game (I think, but I never actually played TP on Dolphin, but I can't imagine that it is easier to run). maybe it's because you use OpenAL, I can't run any game on fullspeed with OpenAL (I also have an i5 cpu) I played through the whole game (twice) and only had problems at chapter 8, the game always crashed at the end of the mission, using a newer version eliminated the problem (although it probably would have been enough to just load the game from an in-game save, and not a savestate)
System specs:
Spoiler: 05-08-2013, 11:12 AM
Not sure if I should make a new thread or rez this one, but thought as its only on the second page..
I'm having odd audio issues from chapter 8 onwards. Chapter 8, I figured it was the rain sound effect causing it, as bizarre as that may be, but now I get it on every chapter. |Its just a slighlt stutter, but its extremely noticable, and extremely annoying. I've messed with the DSP and the graphical settings a fair bit, tried dedicated thread (bad idea), tried limiting FPS to audio, etc. Its actually causing the game to give me a headache after a few turns. http://imgur.com/a/40HW8 - the images here show all my settings for The General and Audio tabs of the config, and all 4 graphics tabs. Quick specs Windows 7 64 bit (x86) GTX 660ti 16gb RAM Inetl Core i5-3570k |
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