(01-20-2015, 02:47 AM)KHg8m3r Wrote: Texture cache is just something that needs to be built over time. Debs are looking into a better way of handling it, but no solutions yet.
Nope, Throttlestop is acting like it should. Under the CpU model is the multiplier, 24.19x99.77, and below that is the clock speed of 2413 (2.4 Ghz)
What you're doing is running one core at max speed. Try setting it to 23T and see if you get any difference, because that is the dual core max turbo speed.
The T seems to go away past 25 but setting it to 23 yielded some lessening of the slowdowns.
Is the a takeaway here that the hardware isn't capable enough? Is there any way to push the i-5 any further?
If the hardware isn't capable enough, what are the recommended specs for gamecube emulations?
Thanks again for the continued help KHg8m3r