Hello,
Is it possible that the Synchronous Shaders (Default Mode), allows Compilation at the start? Currently only the Uber shaders can get Queued and compile before start. The reason I'm asking is that for lower power devices (Amlogic S922X chip 4GB Ram) the compiling of the sync Shaders is very noticable and the FPS drops to 0 temporarily freezing the game up.
If they were pre-compiled it should theoretically remove the drop that occurs.
I tried to make the change but the Shader code is over my head and I don't really know what I'm doing.
Also one more feature request. Would it be possible in the config text to be able to limit the FPS, like to say 30FPS while maintaining VSync? Tha would be a great feature too.
Otherwise keep up the great work on this amazing emulator, Cheers Team!!
I'm a dev for EmuELEC which uses dolphin, which is why I'd like these enhancements.
Is it possible that the Synchronous Shaders (Default Mode), allows Compilation at the start? Currently only the Uber shaders can get Queued and compile before start. The reason I'm asking is that for lower power devices (Amlogic S922X chip 4GB Ram) the compiling of the sync Shaders is very noticable and the FPS drops to 0 temporarily freezing the game up.
If they were pre-compiled it should theoretically remove the drop that occurs.
I tried to make the change but the Shader code is over my head and I don't really know what I'm doing.
Also one more feature request. Would it be possible in the config text to be able to limit the FPS, like to say 30FPS while maintaining VSync? Tha would be a great feature too.
Otherwise keep up the great work on this amazing emulator, Cheers Team!!
I'm a dev for EmuELEC which uses dolphin, which is why I'd like these enhancements.