Hello, I just built Dolphin 3.5-397 from git, since my package manager does not have dolphin in it. I installed gcc 4.6.2 alongside my standard 4.5.3 in order to build.
This is on Gentoo Linux x64 kernel version 3.5.4.
core i7 930 @ 4ghz
24gb ddr3-1600 g-skill ram
radeon hd 5850 1gb (which runs dolphin fine in windows)
When I try to launch any game, I tried Tetris Worlds and Metroid Prime (Gamecube) also Metroid Prime Trilogy (Wii), I see a "failed to compile pixel shader" error.
Apparently using code tags smashes newlines, so I used pastebin to paste my error message and file contents: http://pastebin.com/UXNS0WKs
EDIT: added console output: http://pastebin.com/HSFVeQ6e
Any ideas? THANKS
This is on Gentoo Linux x64 kernel version 3.5.4.
core i7 930 @ 4ghz
24gb ddr3-1600 g-skill ram
radeon hd 5850 1gb (which runs dolphin fine in windows)
When I try to launch any game, I tried Tetris Worlds and Metroid Prime (Gamecube) also Metroid Prime Trilogy (Wii), I see a "failed to compile pixel shader" error.
Apparently using code tags smashes newlines, so I used pastebin to paste my error message and file contents: http://pastebin.com/UXNS0WKs
EDIT: added console output: http://pastebin.com/HSFVeQ6e
Any ideas? THANKS