Is there a setting when using direct3d that is the same or is similar to OpenGL's "disable destination alpha pass" option? i need to be able to do that in a game but i want to use direct3D and not use openGL.
Thanks
Thanks
Disable Destination Alpha Pass - direct3d?
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03-12-2010, 08:43 AM
Is there a setting when using direct3d that is the same or is similar to OpenGL's "disable destination alpha pass" option? i need to be able to do that in a game but i want to use direct3D and not use openGL.
Thanks 03-12-2010, 09:18 AM
Yes, it's under video hacks in game properties when you right click. But I think it's disabled by default.
03-12-2010, 11:06 AM
03-12-2010, 11:34 PM
I'm not 100% sure but i think it will only work under OGL if u set it up in the properties.
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