Hi, I've been using dolphin for a few months now, no problems at all. Set up with Direct3d12, 2x native, 2x MSAA and 8x Anisotropic. Everything Wii and Gamecube runs great. I happened to come across a thread saying that the D3D12 renderer is not to be used due to it not being worked on. So, I've tried switching to D3D11 and OpenGL and this is where my problem is, nothing will play well at that resolution on those two. Constant stuttering and slow down. I even tried a newer version (I'm using 5.0 stable, tried a dev version 5.0-3776) with the Vulkan renderer and still no go. Any help as to why my PC won't play nice with anything other than D3D12 would be greatly appreciated!!
Specs: Win 10 Pro, GTX750 1gb, i5 4690k Version 5.0 stable
Specs: Win 10 Pro, GTX750 1gb, i5 4690k Version 5.0 stable