Since I haven't used custom textures in another game, I only know how to reproduce the bug in Xenoblade Chronicles. When there is a missing texture and you scroll through the maps menu, the game crashes. I don't understand why this happens because I thought if there was no custom texture, it would use the original texture.
Settings I'm using at the moment:
Use v4.0U custom textures
How to reproduce the bug:
1. Delete the Ether Mine preview image from the custom textures "...\[XbC HD Retexture] v4.0 USER'S PACK\02 - General User Interface (UI)\01 - General Menu\SX4P01_25b5a47c_14.png"
2. Throw in the custom textures into the custom texture folder
3. Check on "Load Custom Textures"
4. Start the game and enter the maps menu with the quick jumps and all
5. Scroll down to Ether Mine and the game should crash
Since there isn't a custom texture for it, I thought it would use the original texture, but I guess there is something wrong with how Dolphin loads up these images. A quick way to fix it is to put a custom texture there.
Thanks!
Settings I'm using at the moment:
Use v4.0U custom textures
How to reproduce the bug:
1. Delete the Ether Mine preview image from the custom textures "...\[XbC HD Retexture] v4.0 USER'S PACK\02 - General User Interface (UI)\01 - General Menu\SX4P01_25b5a47c_14.png"
2. Throw in the custom textures into the custom texture folder
3. Check on "Load Custom Textures"
4. Start the game and enter the maps menu with the quick jumps and all
5. Scroll down to Ether Mine and the game should crash
Since there isn't a custom texture for it, I thought it would use the original texture, but I guess there is something wrong with how Dolphin loads up these images. A quick way to fix it is to put a custom texture there.
Thanks!
i7-6700k @ 4.4 GHz
AMD R9 390
16 GB DDR4 3200 MHz
Windows 10 x64
AMD R9 390
16 GB DDR4 3200 MHz
Windows 10 x64