Hi, I've been playing gamecube and wii games on Dolphin for a long time.
Well, the thing is, I found a problem on "Billy Hatcher and the Giant Egg. The problem is, the game works just find and all, but The shadows aren't rendered correcty.
I played that game last year, and didn't ran into that problem. But it happend just recently when I wanted to replay the game again.
As you can see, the playr's shadow is rendered, but not the enemies or anything else. It didn't bother me at first, but later, in the final level, I figured they're really important in a section of the level, and they're not rendered correctly to the point I can barely see the shadow "ghost" crows.
I tried every renderer: Direct3D, OpenGL, Vulkan, you name it, but it doesn't solve the problem.
Is there a way to fix this? Or is it an emulator problem?
Here are my specs:
Intel® Core i5-10300H CPU @ 2.50GHz 2.50 GHz
8.00 GB RAM
Double GPU: Intel UHD Graphics & Nvidia Geforce GTX 1650
I'm using Nvidia GPU obviously, 'cause the emulator lags with Intel GPU.
Well, the thing is, I found a problem on "Billy Hatcher and the Giant Egg. The problem is, the game works just find and all, but The shadows aren't rendered correcty.
I played that game last year, and didn't ran into that problem. But it happend just recently when I wanted to replay the game again.
As you can see, the playr's shadow is rendered, but not the enemies or anything else. It didn't bother me at first, but later, in the final level, I figured they're really important in a section of the level, and they're not rendered correctly to the point I can barely see the shadow "ghost" crows.
I tried every renderer: Direct3D, OpenGL, Vulkan, you name it, but it doesn't solve the problem.
Is there a way to fix this? Or is it an emulator problem?
Here are my specs:
Intel® Core i5-10300H CPU @ 2.50GHz 2.50 GHz
8.00 GB RAM
Double GPU: Intel UHD Graphics & Nvidia Geforce GTX 1650
I'm using Nvidia GPU obviously, 'cause the emulator lags with Intel GPU.