(12-17-2022, 05:25 AM)Venomalia Wrote: do you use nvtt_export.exe to convert the files to dds format? i don't know about the performans but maybe you can also use DirectXTex or give the option for it?
You only need to make the paths relative. the programs that are on github could also be easily downloaded if they are not available.
I was thinking of using CompressonatorCLI.exe or texconv.exe like the Custom Texture Tools PS do, but since Bighead said Compressonator fails creating some of the textures, I tested with nvtt_export.exe first. It doesn't have the best performace (it can't work on multiple files at once, only on individual files, and that's a big performance hit, just like AutoCrispy), but it can upscale (!!) the textures with AI Super Resolution while converting to DDS. I tried upscaling the hdcube2 4x textures with their 4x Super Resolution (4x * 4x = 16x?), but unfortunally their upscaling create line artifacts in continuous textures (mario sunshine's ocean with big lines dividing it...). I still want to test the 2x Super Resolution to see if it also make artifacts.
I might change indeed, but must measure the performance first. nvtt_export.exe has 4 quality presets, 2 of them being CUDA optmized (which I assume are hella fast). I use the "normal" CUDA preset (performance and normal are CUDA, quality and best quality are CPU, and are SLOOOOOOOW).