(07-05-2011, 11:09 AM)NaturalViolence Wrote:Quote:maybe it works when anisotropic filtering is removed or at least possible to disable like in old revisions, it doesn't change the quality anyway, the only thing it does (if it's enabled) is causing glitches, especially in super mario sunshine
Yes it does improve image quality. Textures at a very obtuse angle from the camera are noticeably sharper. AF does not effect AA in any way so turning it off will not magically fix SSAA.
Quote:It's just as broken as with the workaround I had committed some time ago.
I was never able to get the patch to work. You posted screenshots of it producing the same image quality that 4xSSAA used to produce before 6549. So I figured it was fixed. Yet I have seen several people so far complain that 4xSSAA is not making any difference at all in image quality in recent builds (which is the same thing I was experiencing when I tried a patched build). This is the second user now that has posted screenshot proof of this.
Quote:sure, test r6422 and r6385 with 4XSSAA
Works just fine in 6498, 6505, and 6515. 6549 broke it but perhaps there was a very brief period of time when it was broken inbetween 6422 and 6498? I'm doubtful but it's possible.
but in revisions after 6498 it's broken again...
[color=#FF0000]I uploaded a little video on youtube, that should show this issue a little better,
especially because it's moving picture
[/color]
http://www.youtube.com/watch?v=g-VVxm49aEE