Not 100% sure I should post this here, but I notice with the recent influx of JIT commits related to massive speed ups (which I actively see, nice job Fiora), have caused issues in some games. Off the top of my head 1080 avalanche is no longer playable, the game hangs before any match starts and refuses to continue. There are also issues with character models not appearing at all. This was fine around the 3200 builds, but recently a commit has caused this error. Running 3321 the game is currently not playable, and I'm sure others may be affected as well. I have no time currently to test more games but I thought I would bring the issue up.
1080 Avalanche JIT issues
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09-20-2014, 03:43 PM
Nintonito, let us know if this build fixes the issue:
https://dl.dolphin-emu.org/prs/pr-1121-d...est-x64.7z If it does, please add a comment stating that here: https://github.com/dolphin-emu/dolphin/pull/1121 (09-20-2014, 03:43 PM)skid Wrote: Nintonito, let us know if this build fixes the issue:Yeah issues are completely fixed. And performance appears to be quite similar. However, I cannot leave a comment as the conversation thread on the pull has been closed. |
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